Some video and animation work from my time working on the Hungry Shark franchise at Ubisoft's FGOL studio.
A 360 degree video, so you need to look around with your mouse. I did it in about 2 weeks, and hadn't done a 360 video before, and had about 25 characters to animate, so it isn't the absolute best quality.
A shot that appears in the Human Week short (see HS Shorts section of portfolio). I animated and rendered this myself. Rabbids provided by Ubisoft.
Trailer for the jetpack update. I directed the CGI (final animation by The Pixel Hive) and planned and assembled the trailer as a whole.